- A carefully constructed strategy can’t make up for poor decisions.
- Just because it’s rare doesn’t mean it’s good.
- Real men don’t concede.
- There is no best deck, but there is a worst deck*.
- Just because it’s big and breathes fire doesn’t mean it’s useful to you.
- High cost often has an inverse relationship with actual usefulness.
- Everyone gets mana-screwed once in a while.
- The strategy that wins is often the simple one.
- Playing with people is more fun than with the computer.
- When in doubt, just repeat to yourself, “Untap. Upkeep. Draw.”
* 59 swamps and a Zephyr Falcon
2 replies on “Chapter 66: Ten things Magic the Gathering has taught me”
Voted 5. Subscribed.
One thing that I actually learned was:
There are too many unseen variables, don’t do anything before you really have to (last effect first).